![]() In an E3 interview with Eurogamer, Sledgehammer Games co-founder Michael Condrey told me swastikas will appear in Call of Duty: WW2's campaign, but won't be present in multiplayer.Īnd, he added, non-white male soldiers will be playable on the Axis side of multiplayer - despite this not being authentic to the time period.Įxplaining the decision, Condrey said Call of Duty: WW2's campaign is about telling an authentic World War 2 story, whereas multiplayer is about putting the player's avatar, whatever it may be, inside a World War 2-themed shooter. ![]() Sledgehammer's approach was to treat the campaign very different than the multiplayer side of the game. ![]() By setting the next Call of Duty in World War 2, Activision charged the developers at Sledgehammer Games with coming up with a philosophy for dealing with Nazi iconography and the possibility of playing as non-German male soldiers when the game puts players on the Axis side in multiplayer.
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